A lich encountered in its lair has a challenge rating of 22 (41,000 XP).

Spellcasting: The lich is an 18th-level spellcaster On a 1 to 5, the tarrasque is unaffected. On initiative count 20 (losing initiative ties), the lich can take a lair action to cause one of the following magical effects; the lich can’t use the same effect two rounds in a row: The lich rolls … Traits Legendary Resistance (3/Day): If the lich fails a saving throw, it can choose to succeed instead.

Negative Energy Touch (Su): Will save DC 40 (+24 HD, +0 Racial, +6 Cha, +0 Feat) for half damage.

Any time the tarrasque is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. – popular memes on the site ifunny.co The new body appears within 5 feet of the phylactery. Show Attribute List. Rejuvenation: If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its hit points and becoming active again. On a 6, the tarrasque is unaffected, and the effect is reflected back at the caster as though it originated from the tarrasque… A half-dragon's breath weapon deals 6d8 damage.

Apr 29, 2019 - VAMPIRIC HALF DRAGON TARRASQUE LICH When you ubsolumly. Hit: 6 (1d10 + 1) piercing damage. A lich without natural weapons has a touch attack that uses negative energy to deal 1d8+5 points of damage to living creatures.

Dºllllvely. Lair Actions. hm lo klll lhe ENYIRE puny! Fire Breath (Recharge 5–6): The Veteran exhales fire in a 15-foot cone.

Each creature in that area must make a DC 15 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.